Modules
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Sample
This module contains assets and code for testing / showcasing Terasology engine + module features
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Scenario
The Scenario module allows for creations of scenarios, which are "static worlds" with logic attached to them.
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Seasons
A library module that adds seasons to Terasology. Other modules can use to easily adjust their behaviour to the seasons.
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SegmentedPaths
A library module to generically describe paths composed of segments based on bezier curves.
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SimpleFarming
Adds the capability to grow plants using seeds. Ripe plants can be harvested for the fruit that the plant produces.
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Smithing
A module that implements some simple systems for smithing metal-based items
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Spawning
Supports an assortment of ways to create Spawners for creatures and flag creatures as Spawnable
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StructuralResources
This module adds various resources for buildings, e.g. new shapes.
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StructureTemplates
A module that adds 'structure templates' which can be used to spawn whole structures for faster building.
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SubstanceMatters
Adds systems for tracking the composition of items. Also adds world generation for some core ores if OreGeneration is enabled.
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SurfaceFacets
A module containing facets that store useful surface-level information and their providers as a plugin