Modules

AssetSpecial
CakeLie

Cake and Candy stuff. Go to the Candy Mountain Cave Charlie !

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Caves

Adds configurable caves to the world

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Library
ChangingBlocks

Allows blocks to become other blocks over time, or when their environment changes

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Special
CheatsForAll

Gives all players that join the permission to use cheat commands. Can be used on servers to give expanded rights without admin setup

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Asset
ChiselBlocks

A set of block textures from the popular MC mod Chisel

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Asset
ChrisVolume1OST

Official Terasology soundtrack by Chris Köbke, Volume I

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Asset
ChrisVolume2OST

Official Terasology soundtrack by Chris Köbke, Volume II

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Cities

This module adds several generators for human settlements and roads

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LibraryAugmentationServer
ClimateConditions

Module that introduces humidity and temperature fields and their modifiers

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AssetLibrary
Climbables

This module creates additional climbable blocks and placement modes for them.

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AssetLibrary
CombatSystem

This module introduces combat system

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Library
CommonWorld

Provides common classes for different world generators

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Augmentation
Compass

This module augments Terasology with a Compass HUD element

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AssetLibrary
ComputerMonitors

Adds computer monitors that can display any information using computers.

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AssetLibrary
Cooking

A module that allows for the cooking of simple foods at certain Workstations.

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Asset
CoreAdvancedAssets

A collection of assets using and combining features from various (core) modules.

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Asset
CoreAssets

An asset module providing prefabs, block definitions and a collection of textures, sounds, and other basic assets

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Rendering
CoreRendering

The essential rendering module needed for clients, containing all basic rendering nodes to display the world.

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Gameplay
CoreSampleGameplay

Minimal gameplay template. Little content but a few starting items.

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CoreWorlds

A basic set of world generators and facets.

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Library
CustomOreGen

A library for adding ore generation

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