The Terasology project was born from a Minecraft-inspired tech demo and is becoming a stable platform for various types of gameplay settings in a voxel world. The creators and maintainers are a diverse mix of software developers, designers, game testers, graphic artists, and musicians. We encourage others to join!
By: Cervator on September 02, 2018
See the full article here
GSOC 2018 is complete! Here is a nice summary.
By: Thorbjørn Lindeijer on November 28, 2017
MovingBlocks is once again participating in Google Code-In, bringing in Tiled
as a guest organization. Teenagers are invited to tackle dozens of tasks,
including three tasks related to the Tiled map editor.
By: nihal111 on September 17, 2017
Nihal 'nihal111' Singh's GSoC experience. The Lost exploration world was a result of nihal111's GSoC '17 project. It packs together several different modules to create an adventure based exploration world. Backed by self-written lore and elements like Puzzles, Traps and Wild Animals, it provides an exploration gameplay template with direction.
By: skaldarnar on July 14, 2017
The first hurdle of Google Summer of Code is already over for our students, so it's about time to happily announce that all ten students have passed the first evaluation. Yes, you read that correctly, we are mentoring TEN students this year! We want to take the opportunity to thank everyone involved in the project, mentors, students, and every contributor chiming in with ideas, tips, and tricks. You make this the awesome experience it truly is!
By: Scott Moses Sunarto on June 14, 2017
If you have visited our website before you might notice something different now. Yep, we have a new design! Our new website is heavily inspired by Google's Material Design and is inline with the Design Unification Project.