The Terasology project was born from a Minecraft-inspired tech demo and is becoming a stable platform for various types of gameplay settings in a voxel world. The creators and maintainers are a diverse mix of software developers, designers, game testers, graphic artists, and musicians. We encourage others to join!
By: Jordan H. (Qwertygiy) on February 01, 2020
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A summary of what has been going on in the past week of Terasology, from January 25 through 31, 2020.
By: Jordan H. (Qwertygiy) on January 25, 2020
A summary of what has been going on in the past week of Terasology, from January 17 through 24, 2020.
By: Skaldarnar, Niruandaleth on October 28, 2019
It has been a fun week for a handful of our contributors in Munich, Germany. We took the opportunity of the Google Mentor Summit and added our own little TeraCon meetup in the Bavarian capital.
By: Niruandaleth, Skaldarnar on September 27, 2019
Another summer full of coding and fun is finally over, and now it's time to recap on what happened in the last three months. Read on to get a brief overview of the students' achievements and contributions.
By: Niruandaleth, Skaldarnar on May 29, 2019
We are participating in Google Summer of Code for the 4th year running and want to warmly welcome 9 students to this project. Read on to get a brief overview of all the summer projects.
By: Cervator on September 29, 2018
For this year I'm proposing a bit of a week-long celebration of sorts, starting slow with some preparations this weekend (in 12ish hours) and building over the week to a big multiplayer event with several concurrently hosted servers running some of our different game play templates for the next entire weekend.