Modules
Sample
This module contains assets and code for testing / showcasing Terasology engine + module features
Scenario
The Scenario module allows for creations of scenarios, which are "static worlds" with logic attached to them.
Seasons
A library module that adds seasons to Terasology. Other modules can use to easily adjust their behaviour to the seasons.
SegmentedPaths
A library module to generically describe paths composed of segments based on bezier curves.
SimpleFarming
Adds the capability to grow plants using seeds. Ripe plants can be harvested for the fruit that the plant produces.
Smithing
A module that implements some simple systems for smithing metal-based items
Spawning
Supports an assortment of ways to create Spawners for creatures and flag creatures as Spawnable
StructuralResources
This module adds various resources for buildings, e.g. new shapes.
StructureTemplates
A module that adds 'structure templates' which can be used to spawn whole structures for faster building.
SubstanceMatters
Adds systems for tracking the composition of items. Also adds world generation for some core ores if OreGeneration is enabled.
SurfaceFacets
A module containing facets that store useful surface-level information and their providers as a plugin