The Terasology project was born from a Minecraft-inspired tech demo and is becoming a stable platform for various types of gameplay settings in a voxel world. The creators and maintainers are a diverse mix of software developers, designers, game testers, graphic artists, and musicians. We encourage others to join!
By: Skaldarnar, Niruandaleth on June 01, 2021
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In this post we are presenting the student projects we accepted for this year's edition of Google Summer of Code (GSOC).
By: Skaldarnar on May 16, 2021
An exploration of recent events in Terasology development
By: Niruandaleth on May 02, 2021
A short spotlight on the results of our first community workshop targeting what motivates us and what we envision for Terasology's future.
By: Niruandaleth on April 17, 2021
By: Skaldarnar, Niruandaleth on March 20, 2021
By: Skaldarnar, Niruandaleth on March 13, 2021