The Terasology project was born from a Minecraft-inspired tech demo and is becoming a stable platform for various types of gameplay settings in a voxel world. The creators and maintainers are a diverse mix of software developers, designers, game testers, graphic artists, and musicians. We encourage others to join!
By: Niruandaleth on February 27, 2021
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An exploration of recent events in Terasology development
By: Skaldarnar on February 07, 2021
The idea of extreme view distances with LOD chunks is nearly as old as this project, and now it's finally a dream come true.
By: Skaldarnar, Niruandaleth on January 30, 2021
By: Niruandaleth on December 25, 2020
By: Skaldarnar on December 05, 2020
By: Skaldarnar on November 28, 2020